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Old Apr 11, 2006, 05:54 PM // 17:54   #61
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boy you guys are gonna be pissed by the time you get to the harvest temple. LOL I love it....
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Old Apr 11, 2006, 06:24 PM // 18:24   #62
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Quote:
Originally Posted by Dahnel
thats funny everyone i been talkin to is saying kurzicks ftw
Same here. It seems everyone wants Kurzick, I think mostly for the armor skins, and that's why I'm firmly in the Luxon camp. I don't want to be on the popular side. I don't see there being an even split by any means and everyone I've spoken to seems to be going Kurzick.
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Old Apr 13, 2006, 02:09 AM // 02:09   #63
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I actually started off going Kurzick after reading lore about each, but after playing both sides I have decided I was incredibly wrong.

In fact, I cannot stand to even look at the Kurzicks. Horribly pale skin, black clothes (is that eyeliner I see!?), and disgusting mole pets? I don't see how this race is supposedly so "artistic" and "cultural" unless you are referring to demonic drawings and satan worshiping.

Luxons on the other hand have a sense of freedom and style that I just can't turn away from. Colorful areas and and a mild climate, with a friendly atmosphere to boot. Luxons seem to try to enjoy life for what it is instead of complaining in rotting stone forests (emo pl0x?). And you just can't get away from those turtles, they're freaking pwnage.

As far as the playing areas went, I henched my way through both and didn't find either very challenging, so I wouldn't say the Kurzick's was all that much harder. As many have already said however, the Luxon's was a lot more enjoyable, as far as scenery goes. And the crab things are pretty cool, I captured one, as the character I made was a ranger. But the Kurzick areas were dull and repetative, if I saw a hint of yellow while adventuring there I'd wet my pants from sheer excitement of color.

Honestly I can't see why so many people are going Kurzick. In my opinion, they are hideous to look at and all around strange.

In other topics, it has been mentioned that the Kurzicks are "more intelligent" because of the reasoning on why to attack the opposite village during the recent quests. The Luxons seem to be attacking out of anger, while the Kurzicks are attacking in the hopes of freeing the leader's potentially kidnapped daughter.

At first, yes, it looks like the Kurzick's reasoning is more justified. However, if you analyze it you will see that this is not true.

The Kurzick leader is attacking in hopes of freeing his daughter, which is a perfectly good reason. However, it was obviously a rushed decision. If he had listened at all to his daughter, investigated any further, or even paid attention to the situation, he would have realised that his daughter had run away from him because of his stubborn ignorance. His decision to attack was obviously driven by other priorities. As you would not hang a man on a murder charge if there was no evidence, you would not massacre an entire village because of a small and uninvestigated chance that they kidnapped your daughter.

The Luxon reasoning, however, is actually fairly decent. For the Luxons, this is simply an act of war, not justice. In his mind, the Kurzicks have driven a beloved son away from his teachings. If you look at it as a whole, it would become clear that this may happen to more of his people; after all, if it could happen to his son it could easily happen to others, including close members of his council. Obviously this would be a major threat to his war campaign, and a threat in war must be dealt with in order to prevent future damage.
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Old Apr 13, 2006, 08:33 AM // 08:33   #64
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Obviously, you're just a Luxon hippie...

For me, its the other way around. I don't like the Jade Sea all that much, sure, it looks nice, but I found it to be pretty boring. The Stone Forest seemed much more maze like, with awesome architecture hidden around. First time I looked up after exploring for a bit was amazing.
While you find the Kurzicks "hideous to look at and all around strange", I find the Luxon to be turtle-hugging barbarians.
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Old Apr 13, 2006, 01:46 PM // 13:46   #65
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Quote:
Originally Posted by Raziel665
Obviously, you're just a Luxon hippie...
Hmm... well...

From looking at the Kurzicks, a few things seem to come to mind.

1. They never bathe
2. They love trees
3. They like peace

So who's the hippie?
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Old Apr 13, 2006, 01:57 PM // 13:57   #66
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LOL, this is hilarious.

In fact, I'm pretty sure this is what Anet wanted to happen, for people who picked sides to get emotionally involved with their side.

I see the Kurzicks as evil. They slaughter a Luxon child in "Kill All Luxons." And we all know about the baby turtle massacre... (why didn't the Kurzicks take the turtles and train them? Smarter my ass....)

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Old Apr 13, 2006, 02:01 PM // 14:01   #67
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...guys aren't we taking this luxon vs kurzick thing a little too seriously?
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Old Apr 13, 2006, 02:06 PM // 14:06   #68
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Quote:
Originally Posted by Guardian of the Light
...guys aren't we taking this luxon vs kurzick thing a little too seriously?
No, of course not, it's all in fun. Part of the game, I think.

I know most people plan to do both sides anyway, so I don't think there are many who are so pro-Luxon or Kurzick to deny themselves quests.

But those that choose to do that are just playing the game the way they want!
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Old Apr 13, 2006, 02:26 PM // 14:26   #69
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Do we have to pick a side or can we be neutral? sry if this has been asked.
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Old Apr 13, 2006, 02:44 PM // 14:44   #70
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I posted this exact same thread somewhere before FPE, and got pretty much the same, even response. Way i see it there are good and bad sides to both nations.

Luxons: Good / bad
Turtles / Stupid
freedom / angry
orange / Boring architecture

Kurzicks: Good / Bad
Kick-ass armour skins / Dull environment
Wise / no colour
cool cloaks / generally stuck up

For me its gotta be kurzick, i am an armour freak and i get enough from anrgy idiots in RL
But if theres a drastic difference in numbers ill gladly swap, and ill probably end up doing a bit of both

ive just noticed that this doesnt really make sense because the paragraphing is different, but hopefully u get the idea.

Last edited by Martian; Apr 13, 2006 at 02:47 PM // 14:47..
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Old Apr 13, 2006, 02:50 PM // 14:50   #71
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Quote:
Originally Posted by Chillin-N-Killin
Do we have to pick a side or can we be neutral? sry if this has been asked.
Of course you can be "neutral."

I think the bigger question is whether being neutral will leave you with anything to do. Will there be specific "neutral" quests for example, for those with no Luxon or Kurzick Faction. That, I don't know.

To Martian: being Orange is a good point? I guess I'll take what I can get.

Instead of "orange", I would put "Organic armor" as a plus (I like the Luxon armor). But maybe "too bright" would be a bad thing? (How can turtle buildings that move be considered "boring architecture?")

Last edited by Mordakai; Apr 13, 2006 at 02:54 PM // 14:54..
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Old Apr 13, 2006, 03:20 PM // 15:20   #72
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Since I'm on the edge of the South-East Asian GW Guilds, majority, as in 98% are going Kurzicks. We can count on our 20 fingers how many South-East Asians are going Luxons.

GW is being played in Singapore, the Philippines, Thailand, Indonesia, Malaysia, Brunei, Myanmar, Vietnam, and still unconfirmed, from East Timor ^_^

Oh, do count India to the tally I mentioned. Pakistanis, I heard and thus unconfirmed, will go Luxons (you know why).

I may be wrong, but that's so far the united voice and confirmation of guilds here ^_^

Haven't heard from our neighbors in Hong Kong, Australia and New Zealand yet tho. 1 guild I talked to from Taiwan said the sentiment is Kurzick as well.

Now China, I hope they go Luxons Kill the luxons! Luxons = farmers!! okay, I sound racist j/k [just kidding]


EDIT

I forgot to say, KURZICK FTW!!!!
Kill the suxons! err I mean the Luxons!!

worship the gods! not the turtles!!
lol



anyone siding with the Canthans? hehe - Neutral?


Last edited by Laibeus Lord; Apr 13, 2006 at 03:22 PM // 15:22..
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Old Apr 13, 2006, 03:43 PM // 15:43   #73
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I read somewhere in all the propaganda that as one side gets deeper into enemy territory, the missions start to favor the loosing side. This should balance things nicely: anyone who wants to farm some faction will switch to the loosing side for some easier wins.
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Old Apr 13, 2006, 05:20 PM // 17:20   #74
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I think the side switching will be inevitable for people seeking PvP. I'm loaded up with Kurzick faction, but I wouldn't mind browsing the Luxon armour shops, so I may do some swapping myself if I have to... I think my guild is mostly going Luxon still, but I'm going Kurzick because I love the darkness
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Old Apr 13, 2006, 05:30 PM // 17:30   #75
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Quote:
Originally Posted by Laibeus Lord
Oh, do count India to the tally I mentioned. Pakistanis, I heard and thus unconfirmed, will go Luxons (you know why).
I cant figure out why.

Quote:
Originally Posted by King's Spectre
I read somewhere in all the propaganda that as one side gets deeper into enemy territory, the missions start to favor the loosing side. This should balance things nicely: anyone who wants to farm some faction will switch to the loosing side for some easier wins.
I'd rather you refer to them as Alliance battles and not missions, it can get confusing. You're right though, during the FPE the battles started out at Saltspray Beach which is fairly symmetrical. A few hours later the Kurzicks pushed forward and the map was changed to Etnaran Keys which favors the Luxons slightly (Kurzicks spawn was a little further than Luxons from the control points).

No PvP guild is going to take Alliance battles (and therefore the entire faction mechanic) seriously if they remain in their current state. Also, during the FPE you got quite a bit more faction from PvE than PvP.

Last edited by fallot; Apr 13, 2006 at 05:35 PM // 17:35..
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Old Apr 13, 2006, 06:19 PM // 18:19   #76
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Quote:
...guys aren't we taking this luxon vs kurzick thing a little too seriously?
Of course not, after all this is a role-playing game. Getting into our characters adds fun to the game and is something that AreaNet intended.
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Old Apr 13, 2006, 08:27 PM // 20:27   #77
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There is one more beyond Etnaran Keys, I saw the border moved further north-east into Luxon territory during the FPE. It only happened once, it happened simply because Kurzicks overwhelmed the Luxons during the first 6 hours of FPE.

Border and town updates happen every 3 hours. I don't know what's the deepest part for Kurzick tho.

@fallot
India vs Pakistan, real-life political issues
We Asians are like that
Before, it was in Lineage 1, Korea vs Japan under one server. THen they added China to balance it out so it became China-Korea vs Japan hehe it was nice balancing then. Eventually they separated the 3 countries



---
Oh, there's one more thing other than the side favors the losing faction.

You'll start meeting other groups in the other regions.
Losing side groups will become more open to the worldwide groupings to give them more chances of winning.
Another factor is the number of players. Less Luxon in NA for this timeslot, opens the grouping to other regions.
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Old Apr 13, 2006, 08:34 PM // 20:34   #78
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Quote:
Originally Posted by Laibeus Lord
India vs Pakistan, real-life political issues

Less Luxon in NA for this timeslot, opens the grouping to other regions.
You don't know how India or Pakistan is going for sure...

anyway, why are people in one country all following one Faction? That makes no sense... as you say yourself, they'll have no one to fight against.

Perhaps a country will start favoring one Faction, but the game will eventually balance out because people will want to play, not spend all day waiting for opponents.
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Old Apr 13, 2006, 09:12 PM // 21:12   #79
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Can anyone link me to a place where I can see all the Kurzick and Luxon (and other) armours? Thanks.
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Old Apr 13, 2006, 09:21 PM // 21:21   #80
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It should be self-balancing in terms of numbers, at least competitively. For 12v12 players are going to naturally migrate to the least populated side in order to get faster games. Every 12v12 match involves 12 people from each side so zerging a side won't accomplish anything other than putting yourself in a queue. PvP-inclined guilds honestly won't care all that much about RP reasons for picking a side, they just want fast games and fast faction.

Similarly things should balance out between the farming alliances, because you're competing amongst your own faction for towns. If Luxon has more people, as it was during the preview event, then it's easier to control a Kurzick town, and if that's something you value you make the switch over.

There's no real benefit for either side to be zerged as far as I can tell, and incentives for people to divide up evenly. We'll see how it plays out in retail. For the preview event my guild went Kurzick, and I believe that was the right call, but I will not hesitate to switch if the situation changes.

Peace,
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